Each player’s units are placed in random order on his side of the battlefield. The game randomly decides which player is going first and order in which units will attack. The player who goes first will get a 30% damage reduction for their first turn. During your turn, all of your heroes can deal damage to the enemy, and can’t be harmed by the arena objects such as fire pit or steam. Once all units stop, the turn ends and all end-of-turn effects and abilities are triggered. The next player’s turn begins shortly after.